Nine Sols’ incredibly tough and scrupulously fair combat offsets any misgivings I may have about its long-winded dialog and overreliance on certain mechanics.
Tag: Non-Linear Platformer
Blasphemous II – Mea Culpa Review
Mea Culpa reinforces my evaluation of Blasphemous II: Good, great even, but conventional.
The Last Faith Review
The Last Faith is derivative of other, popular videogames. This does not mean it’s bad.
Vernal Edge Review
The more I play Vernal Edge, the more I come to enjoy it, but it takes far too much effort to tease out those kernels.
Animal Well Review
Animal Well is a remarkable feat of non-linear videogame design.
Tales of Kenzera: ZAU Review
Tales of Kenzera: ZAU’s sometimes imprecise platforming is made up for by a plot filled with heart and grit.
Guacamelee! 2 Review
Guacamelee! 2 is an awkward combo platter of triumphant platforming, stagnant combat, and weak comedy.
Ebenezer and the Invisible World Review
I hoped Ebenezer and the Invisible World would be a new classic holiday videogame. Instead it is a footnote.
9 Years of Shadows Review
9 Years of Shadow feels like an unfinished puzzle whose pieces don’t fit together.
Blasphemous II Review
Blasphemous II is an exceptionally safe sequel to its notably unconventional predecessor.