Mea Culpa reinforces my evaluation of Blasphemous II: Good, great even, but conventional.
Tag: Non-Linear Platformer
The Last Faith Review
The Last Faith is derivative of other, popular videogames. This does not mean it’s bad.
Vernal Edge Review
The more I play Vernal Edge, the more I come to enjoy it, but it takes far too much effort to tease out those kernels.
Animal Well Review
Animal Well is a remarkable feat of non-linear videogame design.
Tales of Kenzera: ZAU Review
Tales of Kenzera: ZAU’s sometimes imprecise platforming is made up for by a plot filled with heart and grit.
Guacamelee! 2 Review
Guacamelee! 2 is an awkward combo platter of triumphant platforming, stagnant combat, and weak comedy.
Ebenezer and the Invisible World Review
I hoped Ebenezer and the Invisible World would be a new classic holiday videogame. Instead it is a footnote.
9 Years of Shadows Review
9 Years of Shadow feels like an unfinished puzzle whose pieces don’t fit together.
Blasphemous II Review
Blasphemous II is an exceptionally safe sequel to its notably unconventional predecessor.
Disney Illusion Island Review
Disney Illusion Island doesn’t quite grasp the non-linear platforming spirit, but is still a grand time for players of any age.