Rift of the NecroDancer’s twists are the best new ideas in rhythm/music videogames since plastic guitar controllers.
Author: Andrew Brown
ENDER MAGNOLIA: Bloom in the Mist Review
ENDER MAGNOLIA excels at fast and challenging side-scrolling combat even as it disappoints with an unrewarding nonlinear world.
MainFrames Review
MainFrames performs an admirable double trick as a challenging, skill-based platformer and a thoughtful puzzler.
The Plucky Squire Review
The Plucky Squire has an incredible premise that feels underutilized by its small final product.
Momodora: Moonlit Farewell Review
Momodora: Moonlit Farewell revels in embodying non-linear platforming fundamentals.
Shovel Knight: Plague of Shadows Review
Plague of Shadows is by far the most disposable of Shovel Knight: Treasure Trove’s single-player content.
While Waiting Review
While Waiting is fearless, unafraid to challenge with the unorthodox, to be uneventful for long periods, and to believe its audience will like it.
Tails of Iron II: Whiskers of Winter Review
Tails of Iron II is a brutal combat videogame similar to its predecessor, perhaps to a fault.
En Garde! Review
En Garde! is fun while it lasts, which is not long at all.
Nine Sols Review
Nine Sols’ incredibly tough and scrupulously fair combat offsets any misgivings I may have about its long-winded dialog and overreliance on certain mechanics.